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Innovations in Mental Health Conference in Minnesota

Narrative, Play, and Participation: Table-Top Role-Playing Games in Mental Health Treatment

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References

References

  • Abramson, A. (2025). Improving treatment with role-playing games: Using games like Dungeons and Dragons in group therapy shows promise for treating anxiety, depression, trauma, ADHD, and more. Monitor on Psychology, 56(3).
  • Baker, I. S., Turner, I. J., & Kotera, Y. (2022). Role-play games (RPGs) for mental health (why not?): Roll for initiative. International Journal of Mental Health and Addiction, 21, 3901–3909.
  • Kapitany, R., Hampejs, T., & Goldstein, T. R. (2022). Pretensive shared reality: From childhood pretense to adult imaginative play. Frontiers in Psychology, 13, 774085. https://doi.org/10.3389/fpsyg.2022.774085
  • Rosenblad, S. R., Wolford, T., Brennan, R. S., III, Darnell, J., Mabry, C., & Herrmann, A. (2025). Mastering your dragons: Using tabletop role-playing games in therapy. Behavioral Sciences, 15(4), 441.
  • Yuliawati, L., Wardhani, P. A. P., & Ng, J. H. (2024). A scoping review of tabletop role-playing game (TTRPG) as psychological intervention: Potential benefits and future directions. Psychology Research and Behavior Management, 17, 2885–2903.