Digital Escape: Gaming, Emotional Distress, and Adolescent Development
Digital Escape: Gaming, Emotional Distress, and Adolescent Development
Information
Date & Time
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Description
This presentation explores the psychological and relational factors that may contribute to excessive gaming, including avoidance, anxiety, depression, social needs, reward-seeking, and executive-functioning challenges. Participants will learn to look beyond screen time and better understand the needs gaming may be meeting. The presentation offers practical strategies for establishing healthier family limits, reducing conflict, and supporting more balanced and sustainable technology use.
Educational Goal
Learning Objectives
Participants will be able to:
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Identify at least three psychological or relational factors that may contribute to excessive gaming, including avoidance, anxiety, social needs, reward-seeking, or executive-functioning challenges.
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Describe at least two strategies for establishing developmentally appropriate family gaming limits while reducing conflict and improving communication.
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Apply at least two practical approaches to support balanced and sustainable technology use within a family setting.
Target Audience
- Addiction Professional
- Counselor
- Marriage & Family Therapist
- Psychologist
- Social Worker
Presenters
Financially Sponsored By
- BrentCare Behavioral Health